The Cool, Epic, And Awesome Update


     

Whoops i didnt update the game for 177 days. Well, not this version anyway. Luckily for anyone who is a true michealer we have a crapton of new content. Like a lot. Probably the biggest update this game has had so far. A new inventory system, new characters, sprite revamps, new names for every cat species, movement revamps, quality of life changes, full-fledged cutscenes, original music tracks made by me, new secrets to find, and a lot of lore... to put it quickly: New inventory! NEW TOOLBAG! NEW MOVEMENT! NEW SPRITES! HUNDREDS OF BUGFIXES! NEW LOOOORE! A VENDING MACHINE! ITEMS! CUTSCENES! QUALITY OF LIFE? YOU LIKE QUALITY OF LIFE UPDATES? WE HAVE MANY SO YOU BETTER! AND THERE STILL ISN'T ANYTHING PAST COPYCAT! BUT I ADDED AN INVENTORY FULL SYSTEM! OHHHHHHHHHHH YEAAAAAAAAAH. Here's the list of every significant thing added in the Cool, Epic, And Awesome Update.

- Changed many crucial parts of the game. Floppas are now Flopcats. Binguses are now the Bingos. Hovercats are still hovercats. Zabloings are now Bloings. Popcats are now Popplers. The only exception to this rule is Zingus because he is awesome.

- Added new sprites for every Flopcat, Bingo, Bloing and Poppler ingame.

- Added cutscenes for every character in the game. This includes Rich Flopcat, Kid Flopcat, Police Flopcat, Poppington, Limego, Cactus Doge, Mint Bingo, Molten Guard, El Gato and Copycat, Sad Guy, Extermiflop, and possibly more I forgot.

- Added 16 original music tracks written by me. This includes unique songs for all three bosses - EL DUELO is definitely my favourite.

- Modified the thumbnail.

- Redesigned the Banana Soldiers

- Added text and changed the Floppas to Flopcats in the Flopcat Scrolls

- Added the SAD BURGER Vending Machine. Hovercat can be found here. She accidentally trapped herself whilst looking for Sad Burgers.

- Changed Extermiflop and Limego's coin sprites.

- Extended Flopcat Village to 1 room to 5 rooms. Moved Rich Flopcat and Kid Flopcat around.

- Added the Egg Place, and the Eggs healing item.

- Micheal's sprite now showcases his backpack.

- Completely revamped the Inventory into a hotbar. It can actually be full, and stop you from gaining items.

- Changed the weapon bar into a Toolbag. This will hold every non-consumable item in the game, such as weapons, torch, scooter, springs, and the pickaxe.

- Made an inventory full mechanic; the game will stop you from picking up/buying items when you have no available slots.

- Changed Herbert's idle. 

- Added the rubber sword. This is exclusively a quest item that replaces the function of Springs in the Kid Flopcat Quest. Don't worry, springs are still ingame.

- Despite this not being ingame, the game has now got a LOT of lore. This will begin to feature ingame as development of the story goes on.

- Did WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYY too much bugfixing.

- daquavious binglebong. 

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